var gameType = "limit", playersType = "full_table"; var Limit = new Array ( ); Limit[ "limit" ] = new Array ( ); Limit[ "limit" ][ "full_table" ] = Array ( Array ( "200_400", "$200/$400", 19 ), Array ( "150_300", "$150/$300", 19 ), Array ( "100_200", "$100/$200", 19 ), Array ( "50_100", "$50/$100", 19 ), Array ( "30_60", "$30/$60", 19 ), Array ( "20_40", "$20/40", 18 ), Array ( "15_30", "$15/$30", 17 ), Array ( "10_20", "$10/$20", 16.5 ), Array ( "5_10", "$5/$10", 15.5 ), Array ( "3_6", "$3/$6", 9.5 ), Array ( "2_4", "$2/$4", 7 ), Array ( "1_2", "$1/$2", 5 ), Array ( "05_1", "$0.5/$1", 3.5 ) ); Limit[ "limit" ][ "short_handed" ] = Array ( Array ( "200_400", "$200/$400", 40 ), Array ( "150_300", "$150/$300", 40 ), Array ( "100_200", "$100/$200", 40 ), Array ( "50_100", "$50/$100", 40 ), Array ( "30_60", "$30/$60", 40 ), Array ( "20_40", "$20/40", 36 ), Array ( "15_30", "$15/$30", 34 ), Array ( "10_20", "$10/$20", 30 ), Array ( "5_10", "$5/$10", 26 ), Array ( "3_6", "$3/$6", 17 ), Array ( "2_4", "$2/$4", 13 ), Array ( "1_2", "$1/$2", 9 ), Array ( "05_1", "$0.5/$1", 5.5 ) ); Limit[ "no_limit" ] = new Array ( ); Limit[ "no_limit" ][ "full_table" ] = Array ( Array ( "200_400", "$200/$400", 28 ), Array ( "150_300", "$150/$300", 28 ), Array ( "100_200", "$100/$200", 28 ), Array ( "50_100", "$50/$100", 28 ), Array ( "30_60", "$30/$60", 28 ), Array ( "20_40", "$20/40", 28 ), Array ( "15_30", "$15/$30", 28 ), Array ( "10_20", "$10/$20", 28 ), Array ( "5_10", "$5/$10", 20 ), Array ( "3_6", "$3/$6", 16 ), Array ( "2_4", "$2/$4", 12 ), Array ( "1_2", "$1/$2", 8 ), Array ( "05_1", "$0.5/$1", 8 ) ); Limit[ "no_limit" ][ "short_handed" ] = Array ( Array ( "200_400", "$200/$400", 28 ), Array ( "150_300", "$150/$300", 28 ), Array ( "100_200", "$100/$200", 28 ), Array ( "50_100", "$50/$100", 28 ), Array ( "30_60", "$30/$60", 28 ), Array ( "20_40", "$20/40", 28 ), Array ( "15_30", "$15/$30", 28 ), Array ( "10_20", "$10/$20", 28 ), Array ( "5_10", "$5/$10", 28 ), Array ( "3_6", "$3/$6", 24 ), Array ( "2_4", "$2/$4", 20 ), Array ( "1_2", "$1/$2", 16 ), Array ( "05_1", "$0.5/$1", 12 ) ); function changeType ( valu ) { if ( valu ) gameType = valu; changePlayers ( ); } function changePlayers ( valu ) { if ( valu ) playersType = valu; var array = Limit[ gameType ][ playersType ]; var limitSelect = document.getElementById ( "limitSelect" ); var limSelect; if ( limitSelect.value ) limSelect = limitSelect.value; else limSelect = "10_20"; limitSelect.innerHTML = ""; for ( var a = 0; a < array.length; a++ ) { var opt = new Option ( ); opt.value = array[ a ][ 0 ]; opt.text = array[ a ][ 1 ]; if ( limSelect == opt.value ) opt.selected = true; limitSelect.options[ limitSelect.options.length ] = opt; } document.getElementById ( "rakesum" ).innerHTML = ""; limitSelect.value = limSelect; } function getRakebackValue ( ) { var array = Limit[ gameType ][ playersType ]; var limitSelect = document.getElementById ( "limitSelect" ); for ( var a = 0; a < array.length; a++ ) { if ( array[ a ][ 0 ] == limitSelect.value ) { return ( array[ a ][ 2 ] ); } } return 0; } function calculateRakeback ( ) { var hours = document.getElementById ( "hourselect" ).value; var tables = document.getElementById ( "tableselect" ).value; var rakeback = document.getElementById ( "rakebackvalue" ).value; rakeback++; rakeback--; rakeback = rakeback / 100; var val = getRakebackValue ( ); val = Math.round ( ( val * hours * tables ) * rakeback ); if ( navigator.userAgent.indexOf ( "afari" ) >= 1 && navigator.appName.indexOf ( "onqueror" ) >= 1 ) { document.getElementById ( "rakesum" ).innerHTML = "

Du kommer få tillbaka:
$" + val + " i Payback per dag.
$" + ( val * 31 ) + " i Payback per månad.
$" + ( val * 365 ) + " i Payback per år.

"; } else { document.getElementById ( "rakesum" ).innerHTML = "

Du kommer få tillbaka:
$" + val + " i Payback per dag.
$" + ( val * 31 ) + " i Payback per månad.
$" + ( val * 365 ) + " i Payback per år.

"; } } changePlayers ( );